Occupation: Academic (Chronologer Specialty) -------------------------------------------- You have the "Ticking" Trait. (-1, -2, -3, ...) Property: Timely - Your side is at a +1 bonus in all Initiative challenges that you participate in per level of Timely. If you become Timely from a different source, it stacks with this Property. (-2) Attack: Rewind (Mind) – Everyone who fought against you in this combat must “rewind” to the moment they entered the room. They do not remember anything that has happened since they entered, although any attribute points that they have expended since arriving are still gone. Any non-One Use Effects and Abilities that they have used on the victors since arriving vanish, although those used on other people in the Location remain. You are the arbiter of any disputes or confusions related to this Attack, although you are welcome to consult a GM. (-2) Ability: Timeslip [mind] (No Challenge) – Add your base Mind score to your total in the Initiative challenge of any combat in which you are a main participant. Usable once per combat; precludes you from spending any additional attribute points to add to your Initiative total. (-1 per use) One Use: Restart (No Challenge) - Return to a position and Location that you occupied up to (your base Mind) hours ago. Everything that has happened to you since then is erased, but so are your memories of the intervening time, though you are vaguely aware that you were responsible for the temporal alteration. You may not use this Ability in response to an effect that would prevent you from using it. (-1) Recovery: Intriguing Perspectives – Discuss the philosophy of time with someone for around five minutes to Recover a point of Mind or Soul, your choice. Once per other person per session. (-1 per level) Influence: Time (0, -1, -2, ...) Modifier: Time -> Revisitation Of Youth / Premonition Of Old Age - You may expend a point of Influence: Time to force your target to either lose or Recover one attribute point of his/her choice per level of this Modifier. Once per target per session. (2*) Flaw: Obsession - You may only Recover Mind in time-related ways.