Occupation: Academic - Historian Specialization ----------------------------------------------- (-1 per level) Property: The Living Past - The historical facts that you research have a tendency to show up and affect the present-day, for better or for worse. The manner in which they do so is more dramatic as your level of The Living Past increases. (-2) Attack: Memory Deceives (Mind) - Tell the target something about the past. He/she thinks this is true until such a time as he/she encounters extremely convincing evidence to the contrary. (-1) Ability: Data Collection [mind] (Mind vs. Mind) - Social. Target character must attempt to answer one question about his/her past that you pose fully and to the best of his/her knowledge. You must consider this question potentially of historical significance. (-1 per use) One Use: Archaeology - You may activate this Ability during a session after five minutes of "setting up operations" roleplay to begin an archaeological dig in your current Location. Who knows what strange things from bygone eras you might discover? You may only be excavating one Location at a time, and performing excavations without permission from the authorities could be hazardous to your health. (-1) Recovery: Musty Tomes - You may use the Recoveries of the Royal Library once per hour instead of once per session. (-1 per level) Influence: History (-1) Modifier: History -> Genealogies And Origins - Between sessions, a single point of Influence: History will be sufficient to discover a great deal of information concerning the origins of a person, place, or object that you have seen or heard of. (1*) Flaw: Antiquated - The character is old-fashioned and resistant to change. He/she may never use (or, if possible, even interact with) anything more technologically advanced than a fountain pen.