Office: The Ghost Train ----------------------- You may only purchase "City Of" powers if you have the "Dead" Trait. (-1 per level) Property: City Of Flesh - When alone with someone, you may ask him/her if he/she has the "Dead" Trait. If so, you are at +2 per level of City Of Flesh in any challenge in which you and that person are opposing main participants. (-1) Attack: City Of Sleep (Soul) - Your opponent falls asleep for (your Soul attribute) minutes. He/she may be woken by 30 full seconds of uninterrupted gentle shaking. He/she may not be challenged while unconscious, but drinks may be poured down his/her throat, and he/she may be moved about at will. (-1) Ability: City Of Ghosts [soul] (Soul vs. Obfuscation) - If successful, Notice a hidden target. You may not be assisted in this challenge. Once per target per Scene. (-1 per use) One Use: City Of Bone (Body vs. Integrity Challenge Required) - If successful, you may bestow upon the target Location a Property that any other Location in the game possesses. You may not be assisted in this challenge. (-1) Recovery: City Of Shadows - Whenever you use the Recovery of a Dark Location, Recover an additional point of Soul. (-1 per level) Influence: The Land Of The Dead (-1) Modifier: The Land Of The Dead -> I Have Walked Among The Dead - You may expend a point of Influence: The Land Of The Dead to cause any other influence action that you're taking in Victoria to be reflected in the Land Of The Dead. For instance, an influence action to free inmates from the Breaks could also unshackle some of the souls chained in the City Of Bone. (2*) Flaw: Dim Aura - You possess the "Dead" Trait, and are affected by effects that target the Dead. This does not have the negative ramifications of actually dying in-game, however. You may not possess this Flaw if you have the "Dead" Trait from another source.