Office: The Order Of The Opened Eye ----------------------------------- You have the "Dark" Trait. Note: The parts of this Office that are named after positions in the Order may only be purchased if you currently occupy that position (or, during character creation, if you previously occupied that position). (-1 per level) Property: Keeper Of Treasures - Items of value belonging to the Order will tend to provide you with special Abilities, Attacks, and other system effects that those who do not have this Property cannot access. As you buy up your level of Treasurer, more items will do this, and the potency of the provided effects will increase. (-2) Attack: An End To Sight (Soul) – Seal shut your target’s eyes until this Attack is healed. He/she may not Notice someone who is hidden, nor find Obscure Locations. This Attack may only be used on someone whom the current Master Visionary has declared an enemy of the Order. (-1) Ability: Ascendant [soul] (No Challenge) - When assisting another member of the Order in any challenge, including combat, add +1 to your side’s total. Multiple uses of this Ability stack. (-1 per use) One Use: Witness Of Deeds (No Challenge) – Automatically Notice someone who is hidden without needing to make a challenge. (-1 per level) Influence: Vision (-3) Modifier: Vision -> Master Visionary - You may expend one or more points of Influence: Vision when only members of the Order are around. Everyone present may travel “not here” to a pre-specified Location and behold what transpires there for up to five minutes per point spent. If any one of you departs, then all of you must also return. You may whisper quietly among yourselves during this time. (-1) Recovery: Opener Of Doors - When you have taken action to prevent discovery of the Order or its activities, Recover a point of Body. At most once per hour. (1*) Flaw: Bound In Brotherhood - One of your Motivations must always be "Pursue the interests of your secret brotherhood."