Origin: Artificial Network Intelligence --------------------------------------- You have the "Machine," "Wired," and "Glamour" Traits. (0) Property: Aphysicality - This Property is assumed. You have two character builds: one when you are occupying your body, using the body's Origin, and one when you are not, using this Origin. You may not leave your body when a Network is not instantiated in Victoria, and if the Network goes down, you must return to it as soon as you find out. It may be possible to have a different body made suitable for your habitation by someone with the appropriate skills. When you are not occupying your Body, you may not use Body-based Attacks/Abilities or be affected by those that target your Body; you may not declare Body Initiative in combat, though your opponent may; you may not pick up objects or utilize their properties; you are unaffected by Security restrictions on non-Virtual Locations. (0) Property: Grid Wired - When the any Squad's Network is instantiated in Victoria, you can always tell whether someone else has the "Wired" Trait and you can communicate telepathically with anyone who does. (-1) Attack: Network Signature Examination (Mind) - Ask the target how many instances of each of the following Traits he/she has: "Device", "Machine", "Wired". If he/she is Wired, you may ask him/her whom he/she most recently communicated with via the Network, if he/she has done so this session. (-1) Ability: Appearance Is Ephemeral [mind] (No Challenge) - Change what you look like, including a costume change and writing on your nametag if necessary. You may use this Ability to look like someone else, but if you do, you should indicate to those you interact with to any extent that you aren't very convincing (ANI isn't much of an actress). This Ability does not cause you to gain the "Disguised" Trait. (-1 per use) One Use: This Is My Domain (No Challenge) - Automatically win any one challenge in a Virtual or Enchanted Location (use before allies have been decided). May be used to win an Initiative or Combat challenge, but not both. (-1) Recovery: Freedom - Whenever you've spent a full hour outside of your body, Recover a point of Soul. (-1 per level) Influence: Tangibility (-1) Modifier: Tangibility -> Extending The Network's Reach - You may expend a point of Influence: Tangibility to pick up an object. While you are holding it and conscious, it is virtual like yourself, though you may still use its properties. This effect ends when you no longer have it on your person. (-1) Modifier: Tangibility -> Reality Flux - You may use points of Influence: Tangibility as though they were points of Influence: Realness. (1* per level) Flaw: Kind Of Buggy - As you buy up this Flaw, you will be assigned a growing collection of strange, miscellaneous little Flaws. Unexpected things may happen if you buy it sufficiently high, however.