Origin: Bolt Squad ------------------ You have the "Machine" Trait. (-1) Property: Bolt Wired - You have the "Wired" Trait. When the Bolt Squad Network is instantiated in Victoria, you can always tell whether someone else has the "Wired" Trait and you can communicate telepathically with anyone who does. (-1) Attack: I Have A Job To Do (Soul) – Your sheer determination to complete your mission is sufficient to cow your target into leaving you alone. He/she may not try to interfere with your activities for the remainder of this session. (-1) Ability: The Perfect Position [body] (No Challenge) – Become hidden with an Obfuscation equal to your Body score until you leave the current Location. When someone attempts to Notice you, you may spend Body points to further boost your total in the challenge. (-1 per use) One Use: Failure Is Not Tolerated (No Challenge) - When your mission has been compromised and you are in a position where you appear to have no other options, you may activate this Ability to initiate combat against all enemies present. They may not choose to remain uninvolved in the combat. Add your base Soul to your total both in the initiative and main combat challenges. (-1 per level) Recovery: To The Point – Complete one of your Motivations and Recover a point of any attribute per level of To The Point. (-1 per level) Influence: Missions (-1) Modifier: Missions -> Intense Loyalty – You may expend a point of Influence: Missions to support a member of Bolt Squad in any kind of challenge with a value of (your base Soul) instead of using attribute points. (1*) Flaw: Squad Code - One of your Motivations must always be "Destroy the Network's enemies."