Origin: Bone Horror ------------------- You have the "Victorian", "Dead", "Dark", "Bloody", and "Horror" Traits. (-1, -2, -3, ...) Property: Long, Sharp Fingernails – Add +1 to your side’s score in Body combat per level of Long, Sharp Fingernails. Applies when you are aiding someone else as well as when you are the primary combatant. Note that using this bonus means that your… abnormality… will be quite apparent to those who behold it. (-2) Attack: Carve (Body) - Write anything you like on the target's name tag, although you may not remove or obscure his/her name. He/she should roleplay accordingly. (-1) Ability: Reshaping The Form [body] (No Challenge) – You may spend one minute to carve yourself into a different shape. Change the name on your name tag. Gain the “Disguised” Trait if you don’t already have it. Your skin, eyes, and hair will still be completely white, unfortunately... nothing much to be done about that. (-1 per use) One Use: Hideous Form (No Challenge) – Reveal yourself for a moment as the hideous creature that you are! Everyone in the room who does not have the “Dark” Trait faints with fright for one minute. If no one is left conscious, you must slip away and go somewhere else. This can be used to pre-empt a challenge being made against you. (-1 per level) Recovery: Strange Appetites – You hunger to devour life, whether something as simple as a rose or as complex as a human. When you sate this need, Recover one point of any attribute per level of Strange Appetites. Once per hour. (-1 per level) Influence: Death (-1) Modifier: Death -> Undying Remnants - You may expend a point of Influence: Death to return to life with no attribute points after being killed by conventional means. This does not allow you to escape the "Lay To Rest" Attack, nor certain other Attacks that specifically target the dead. When in doubt, speak to a GM. (1*) Flaw: A Thing Not Meant To Be - Your true form inspires terror and loathing. If anyone glimpses it, you must describe the hideous creature that you are. This Flaw is assumed unless otherwise specified by a GM.