Origin: A Prince In Disguise From Exotic Lands ---------------------------------------------- (-1 per level) Property: Hunter Of Demons - Once per session per level of Hunter Of Demons, you may determine whether a target possesses the “Horror” Trait. (-1) Attack: A Dashing Sword-Fight (Body) – Everyone who watches your valiant swordplay is awed and impressed with your skill; everyone on the opposing side of the combat must find at least one person who is not present to tell of your exploits. You, your enemy now held at your mercy, must release him/her and presumably slip away before your identity is discovered. (-1) Ability: Beguiling Mystery [mind] (Mind vs. Mind Challenge) – Social. Target character, if in fact female, is taken in by your exotic looks and the aura of mystery that clings to you. She is intrigued by you and must seek to spend more time around you this session than she otherwise would. (-1 per use) One Use: A Man Of Many Talents (No Challenge) – You can perform effortlessly many feats beyond your apparent profession. This Ability allows you to simply do something cool that is appropriate to your character but not covered by your other Abilities and Properties. Keep this within reason – if in doubt as to whether an effect is appropriate, speak with a GM. (-2) Recovery: Adventures In A Strange Land – When you find yourself in a bizarre situation completely unlike any you’ve encountered before, Recover a point each of Body and Soul. (-1 per level) Influence: Mystery (-1) Modifier: Mystery -> Palm Reading - You may expend a point of Influence: Mystery to read a target’s palm. He/she must reveal to you one of the following in vague terms (your choice): What he/she is most worried about right now, whom he/she thinks about most, or any problems that he/she knows about concerning his/her health/well-being. (2*) Flaw: Scheming Cousins - Your cousins, who have unjustly stolen the throne of your homeland from you, now conspire to find you and cause all manner of trouble for you in this new land.