Origin: Mechanized Experimental Snowshrew ----------------------------------------- You have the "Animal," "Device," and "Machine" Traits. (-1) Property: Sprocket Wired - You have the "Wired" Trait. When the Sprocket Squad Network is instantiated in Victoria, you can always tell whether someone else has the "Wired" Trait and you can communicate telepathically with anyone who does. (-1) Attack: Ridiculously Adorable (Soul) - The target is charmed by your excessive cuteness, and may not do anything that he/she thinks would adversely affect you for the remainder of the session (unless you harm him/her). (-1) Ability: Too Cute To Hurt [soul] (Soul vs. Soul Challenge) - Social. If you lost a combat as a main participant and had at least one ally, you may activate this Ability; if successful, your opponent in the combat must target one of your allies instead of yourself with his/her Attack. (0, -1, -2, ...) Ability: Radar Unit [mind] (Level Of Radar Unit vs. Obfuscation Challenge) ­ Your total in the challenge is equal to your level of Radar Unit. If successful, see someone who is hidden. You may not be assisted in this challenge, nor may you increase your total. (-1 per use) One Use: Flip Out (No Challenge) - For the next fifteen minutes, your personal total (even as an assisting character) is doubled in all Body challenges, including Body Initiative and Combat. You may activate this Ability in response to someone initiating a challenge against you. You may ignore the results of all Social challenges against you during this time, but may not initiate them. (-2) Recovery: Wheep! - Make a character go "Awww!" or otherwise be silly about how cute you are and Recover a point of Soul. Once per person per session. (-1 per level) Influence: Mechanized Body (-1) Modifier: Mechanized Body -> Escape Hatch - You may expend a point of Influence: Mechanized Body to escape your mecha instantaneously. This frees you from all Body effects suffered while occupying it until your return, but reduces your Body attribute to 1 in the meantime. (2*) Flaw: Unstable DNA - The experiments done to make you intelligent did not necessarily have the soundest theoretical bases. Over time, you will begin to mutate in somewhat unpredictable ways, possibly causing changes in your Motivations, Traits, and elsewhere.